Spartan Points are the currency of Halo: The master Chief Collection that is used to unlock cosmetics. You have to play the game to get them, but in June, 343 Industries ad that he was considering the possibility of buying them. The justification was laced with benevolence: it was going to be an “optional and additive alternative for players who may find the sheer amount of content an intimidating amount of playtime and want to move forward (or skip) the grind, or perhaps want to get the specific items they want.
It’s true that MCC has a lot of cosmetic items, like armor effects, voices, weapon skins, and much more. But if you find playing Halo so exhausting that you’d rather pay to earn this in-game loot, here’s some bad news: Halo: MCC definitely won’t have Purchasable Spartan Points, 343 has announced today. This is probably heartwarming news for current Halo players, who are proud that they earned their in-game outfit the hard way.
Earning Spartan points will also be a bit easier. has been announced in August that Spartan Points will soon be earned with each new level reached, and that players will receive these points retroactively if they are already at a higher or maximum level. Currently, you have to complete the challenges to earn the coin.
But that won’t happen until November, and today’s update only reaffirms those plans. “We are also thinking about making changes to the Spartan Points earn rates and removing barriers that players have been facing. The 100-point limit will be removed, points will be awarded retroactively, and we’ll be making further adjustments to challenges to make them more rewarding, as well as bringing back double XP weekends,” writes 343 Industries.
This all follows a major content update for Halo: MCC, which was released last month. It added a ton of collectibles, new Forge options, and mod tools for Halo Reach, among other things. many other things.